About Us

Ludic Rooms is a postdigital arts organisation founded in 2009. We are a non-profit led by a collaborative approach and a passion for creative technology. We try to uncover the little moments of joy that hide somewhere between digital things and the real world.

Anne Forgan

Anne Forgan

Co-Artistic Director

Anne Forgan is an interdisciplinary producer and curator of projects, events and exhibitions. Her work has spanned devising and delivering participatory media, technology, craft and heritage projects and events for over thirty years.  Anne started out as a film maker, using socially engaged practices to make documentaries, dramas, experimental films and installations with communities.  She went on to work in arts and skills development, building a media culture for young people in Coventry through training, events and commissioning opportunities. 

Anne is also a practising artist, working primarily in textiles, but also makes installations, performances and socially engaged works.  She has organised a mass tree climb, brought an ‘Action Weaver’ to a restored medieval Weaver’s house, run an experimental cabaret night and, with the help of a surgeon, performed a live anatomy dissection on a pair of jeans.

Dom enjoying himself on an electric scooter. There are three images of Dom in the same pose, images get bigger as if Dom is coming towards you.
Dom Breadmore

Dom Breadmore

Co-Artistic Director

Dom Breadmore is an artist and academic who has spent twenty years using technologies to help uncover the stories behind people and places. His work has spanned film and photography, interactive and immersive media, performance, installation, and exhibitions; always remaining participatory and playful, habitually interdisciplinary and collaborative. He has worked extensively with galleries, museums, local authorities, and more than 100 schools and education settings across the UK. 

Dom began working in HE in 2004 and was previously Assistant Professor in Immersive Arts and Media at Coventry University. Dom received a Cert. Ed from the University of Warwick in 2008, became a Google for Education Certified Innovator in 2012, and a Fellow of the Royal Society of Arts in 2017

Bally Sembi

Bally Sembi

Programme Administrator

Bally runs Ludic Rooms’ day to day operations and supports the delivery of our entire programme. A Coventry local, she has previously worked for the Albany Theatre Trust and Arty Folks and has both a BA (hons) Degree in Business and Management and a Foundation Diploma in Art and Design. She loves Disney tunes and getting sh*t done.

Gabby Stirland

Gabby Stirland

Studio Assistant

Gabby is a Coventry University graduate with a BA(Hons) in Fine Art. She is working with LR on the Kickstart scheme, helping with general making and support tasks in the studio as well as developing new ways for artists in the region to get access to creative technology through RSx. Gabby has her own collaborative artistic practice as BISECT.

 

 

Maria Raluca

Maria Raluca

Digital Content Creator

Maria produces a lot of our beautiful content, shooting our photography and video documentation as well as managing our social media accounts. She is a Cov Uni Media Production graduate and has an MA in Future Media and joins LR with an impressive background of working alongside artists and running branding and marketing campaigns.

 

 

Our Board of Directors

janet vaughan

janet vaughan

Janet Vaughan is a designer and the Co-Artistic Director of Talking Birds, a Coventry-based company with a reputation for making gently provocative projects which explore, and seek to illuminate, the profound and complex relationships between people and place. Janet has been a strong advocate for Coventry’s independent arts community for over 20 years, actively bringing artists together to converse and collaborate across artforms through initiatives such as Red Teapot, Pecha Kucha and F13. She brings this knowledge and passion in particular to her role as board member at Ludic Rooms, Coventry Biennial and Open Theatre Company.

mark hancock

mark hancock

Mark Hancock is a writer and digital media producer with extensive experience of digital marketing in the public and corporate sectors including work for National Grid, NFU, Severn Trent Water, Forensic Science Services and Marconi. He is interested in the future of digital publishing and how different media can work together to tell stories about our contemporary arts world. Mark also has an MA in Media Arts and his writing on art and digital culture have been published by the BBC, The Wire, Furtherfield, Neural, Digicult and Arts Council England.

you?

you?

We’re always keen to hear from people who think they may have skills or experience to contribute to the leadership and governance of LR. We’re particularly keen to hear from people that don’t think or look like us, those from other sectors with an interest in our values, and people active in communities that neighbour the canal in Coventry. 

Please reach out to us@ ludicrooms.com if you’re interested.

Our
Mission

WE AIM TO

WE ACHIEVE
THESE AIMS BY

Ludic Rooms is an arts organisation that use technology and play to help investigate, interrogate and illuminate the stories of people and places. We are socially-engaged and our process is enquiry-led. We believe in empowering communities to become co-creators of work, in collaborating with partners across disciplines and demystifying the use of technologies as creative material. We work in real-world settings, supported by digital media to allow artists, workshop participants and audiences a space to make a difference in the world around them.

 

  • create thought-provoking and playful opportunities for connection and participation through technology

  • increase knowledge and skills in the creative use of technology

  • increase dialogue, participation and the agency of citizens through creative activities.

  • support the local creative ecology through collaboration, knowledge sharing and employment

  • programming events and activities that connect members of the public with high quality cultural experiences
  • developing and delivering a range of targeted digital skills development activities that support innovative ways of working with artists and communities in the region
  • collaborating with individual artists as well as arts and community organisations to create meaningful activities that widen access and representation
  • participating in regional, national and international networks and initiatives across arts, community and third sectors to ensure that LR’s work is relevant and contributes to wider measurable change.

Our Mission

Ludic Rooms is an arts organisation that use technology and play to help investigate, interrogate and illuminate the stories of people and places. We are socially-engaged and our process is enquiry-led. We believe in empowering communities to become co-creators of work, in collaborating with partners across disciplines and demystifying the use of technologies as creative material. We work in real-world settings, supported by digital media to allow artists, workshop participants and audiences a space to make a difference in the world around them.

 

WE AIM TO

  • create thought-provoking and playful opportunities for connection and participation through technology
  • increase knowledge and skills in the creative use of technology
  • increase dialogue, participation and the agency of citizens through creative activities.
  • support the local creative ecology through collaboration, knowledge sharing and employment

WE ACHIEVE
THESE AIMS BY

  • programming events and activities that connect members of the public with high quality cultural experiences
  • developing and delivering a range of targeted digital skills development activities that support innovative ways of working with artists and communities in the region
  • collaborating with individual artists as well as arts and community organisations to create meaningful activities that widen access and representation
  • participating in regional, national and international networks and initiatives across arts, community and third sectors to ensure that LR’s work is relevant and contributes to wider measurable change.

Ludic Rooms is a constituted not-for-profit company with social aims.
We are Limited by Guarantee and registered with Companies House in the UK. 

Company Number 9684697

Registered Address:
Studio 20/21 Coventry Canal Warehouse, Leicester Row, Coventry, CV1 4LH